[CODE] [B]Max, freelance demolitions expert[/B] [B]Background: [/B] Drifter [B]Faction: [/B] Scum [B]Morph: [/B] Dragonfly [B]Gender: [/B] Male [B]Actual Age: [/B] 20 [B]Current Mox:[/B] 3 [B]Rez Points: [/B] 0 [B]Motivations:[/B] +Thrills (large explosions) +Adventure +Anarchism [B]Attributes: [/B] COG: 20 = 20 COO: 25 = 25 INT: 10 = 10 REF: 10 + 15 = 25 SAV: 10 = 10 SOM: 15 = 15 WIL: 15 = 15 [B]Derived: [/B] MOX: 3 TT: 6 LUC: 30 IR: 60 WT: 7 DUR: 35 DR: 70 INIT: 70 SPD: 2 DB: 1 [B]Armor: [/B] 2 energy / 2 kinetic Dragonfly +14 energy / 12 kinetic Light Combat Armor + 4 energy / 2 kinetic Ablative Patches + 2 energy / 0 kinetic Fireproofing (+10 armor against heat/fire) + 3 energy / 0 kinetic Refractive Glazing =25 energy / 16 kinetic total [B]Ranged Weap:[/B] Seeker Rifle, skill 85 semi-auto (w/ Smartlink, Gyromount, Extended Magazine, Smart Magazine) concussion: ap dv 1d10÷2 vs energy × 2 (Accushot, Homing) HEAP: ap -8 dv 3d10+12 vs kinetic × 3 (Accushot, Homing) plasmaburst: ap -6 dv 3d10+10 vs energy × 1 (Accushot, Homing) Disposable Launcher, skill 85 single shot (w/ Smartlink, Gyromount) thermobaric: ap -10 dv 6d10+10 vs energy × 1 (Accushot, Homing) Buzzer, skill 75 single shot (w/ Smartlink, Gyromount, Extended Magazine, Smart Magazine) dissasemblers: dv 1d10÷2 per AT vs both × 1 saboteurs: dv 1d10÷2 per AT vs neither × 1 Buzzer, skill 75 single shot (w/ Smartlink, Gyromount, Extended Magazine, Smart Magazine) injectors: dv 1, twitch × 1 scouts: × 1 [B]Reputation: [/B] @-rep: 60 I-rep: 20 [B]Traits: [/B] Ambidextrous × 3 Bad Luck [B]Skills: [/B] Academics: Chemistry COG 20 + 45 + = 65 Academics: Nanotechnology COG 20 + 35 + = 55 Academics: Structural Engineering COG 20 + 30 + = 50 Animal Handling SAV 10 + + = 10 Art: Architecture INT 10 + 25 + = 35 Beam Weapons COO 25 + + = 25 Blades SOM 15 + + = 15 Climbing SOM 15 + + = 15 Clubs SOM 15 + + = 15 Control WIL 15 + + = 15 Deception SAV 10 + + = 10 Demolitions COG 20 + 40 + = 60 Disguise INT 10 + + = 10 Exotic Melee SOM 15 + + = 15 Exotic Ranged COO 25 + + = 25 Flight SOM 15 + 35 + = 50 Fray REF 10 + 30 + 15 = 55 Freefall REF 20 + 20 + 15 = 55 Freerunning SOM 15 + 20 + 20 = 55 Gunnery INT 10 + + = 10 Hardware: Explosives COG 20 + 45 + = 65 Impersonation SAV 10 + + = 10 Infiltration COO 25 + + = 25 Infosec COG 20 + 20 + = 40 Interest: Science Fiction COG 20 + 40 + = 60 Interest: Body Modification COG 20 + 40 + = 60 Interfacing COG 20 + + = 20 Intimidation SAV 10 + + = 10 Investigation INT 10 + + = 10 Kinesics SAV 10 + + = 10 Kinetic Weapons COO 25 + + = 25 Language: English INT 80 + + = 80 Language: Japanese INT 10 + 40 + = 50 Medicine COG 20 + + = 20 Navigation INT 20 + + = 20 Networking: Autonomists SAV 30 + 30 + = 60 Networking: Criminals SAV 10 + + = 10 Networking: Ecologists SAV 10 + + = 10 Networking: Firewall SAV 20 + 25 + = 45 Networking: Hypercorps SAV 10 + + = 10 Networking: Media SAV 10 + + = 10 Networking: Scientists SAV 10 + + = 10 Networking: Custom SAV 10 + + = 10 Palming COO 25 + + = 25 Perception INT 20 + 25 + = 45 Persuasion SAV 10 + + = 10 Pilot: Aircraft REF 10 + + 15 = 25 Pilot: Anthroform REF 10 + + 15 = 25 Pilot: Exotic Vehicle REF 10 + + 15 = 25 Pilot: Groundcraft REF 10 + + 15 = 25 Pilot: Spacecraft REF 30 + + 15 = 45 Pilot: Watercraft REF 10 + + 15 = 25 Profession: Demolitions COG 20 + 40 + = 60 Programming COG 20 + 30 + = 50 Protocol SAV 10 + + = 10 Psi Assault WIL 15 + + = 15 Psychosurgery INT 10 + + = 10 Research COG 20 + 30 + = 50 Scrounging INT 10 + + = 10 Seeker Weapons COO 25 + 40 + = 65 Sense INT 10 + + = 10 Spray Weapons COO 25 + 40 + = 65 Swimming SOM 15 + + = 15 Thrown Weapons COO 25 + + = 25 Unarmed Combat SOM 15 + + = 15 [B]Gear (morph)[/B] Dragonfly (BP), Basic Biomods, Basic Mesh Inserts, Cortical Stack, Cyberbrain, Direction Sense, Enhanced Hearing, Enhanced Vision, Anti-Glare, Electrical Sense, Radiation Sense, T-Ray Emitter, Reflex Booster, Nanophage, Skinlink, Wrist-mounted Tools, Light Combat Armor, Hidden Compartment, Magnetic System, Pneumatic Limbs, Structural Enhancement, 360° Vision, Radar, Ablative Patches (BP), Chameleon Coating, Fireproofing, Refractive Glazing, Self-Healing, Thermal Damping, Laser/Microwave Link, Radio Booster [B]Gear (weaps)[/B] Disosable Launcher (Thermobaric) w/ Gyromount (BP), Seeker Rifle w/Smartlink, Gyromount, Extended Magazine, Smart Magazine, Buzzer w/ Smartlink, Gyromount, Extended Magazine, Smart Magazine × 2 [B]Gear (ammo) [/B] Concussion minimissile w/ Accushot, Homing × 4 (BP), HEAP minimissile w/ Accushot, Homing × 6 (BP), Plasmaburst minimissile w/ Accushot, Homing × 2 (BP) [B]Gear (other)[/B] Fibereye, Traction Pads, White Noise Machine, X-Ray Emitter, Liquid Thermite × 2 (BP), Scrappers Gel × 2 (BP), Holographic Projectors, Fabber, Cleaners (BP), Dissasemblers (BP), Engineers (BP), Fixers BP, Injectors (BP, Proteans, Saboteurs, Scouts, Taggants (BP), Superthermite Charges × 2 (BP), Anonymous Account, Fake Ego ID, Tactical Networks, Emergency Distress Beacon, Flashlight, Repair Spray × 2 [B]Credits: [/B] 21,500 [/CODE]